Chain of command

Leadership

Division command sets the fight. Company captains own the line. This is who steers the 1st Mobile Infantry.

1st M.I. Division · 1st M.I.

Command intent

Leadership in the 1st is not a costume. Officers drop with their people, brief clear intent, and take responsibility when the plan breaks. Rank is a duty, not a pedestal.

Division HQ

Division command

General through warrant — the staff that owns the whole division.

General Hatchet

General

Hatchet

Division command

Overall authority for the 1st Mobile Infantry. Sets strategic intent across all four theaters and Companies.

Colonel Zakuria

Colonel

Zakuria

Regimental command

Executes General Hatchet’s intent on the ground. Coordinates multi-company operations and theater rotations.

Lt. Colonel Kontra

Lt. Colonel

Kontra

Deputy / operations

Plans drops, assigns company objectives, and keeps the division tempo high when contact is continuous.

Sergeant Major Talmor

Sergeant Major

Talmor

Division sergeant major

Top enlisted advisor to Division command. Owns discipline, NCO development, and the hard standard every company is measured against.

Major Lustrati

Major

Lustrati

Senior technical / training

Master of systems, kit standards, and field craft. The bridge between officer intent and trooper execution.

Warrant Officer Matrix

Warrant Officer

Matrix

Division staff / technical command

Division command warrant. Owns systems coordination, readiness tracking, and the tools that keep HQ and the line aligned.

Company command

Company captains

Five captains. Five companies. Report up the chain; own the ground under your boots.

Demon company logo

Captain

Ricky D Spanish

Demon Company (A Co)

Demon

Commands base construction and ARC defense. Owns the wire, the guns, and the ground the division stands on.

Cerberus company logo

Captain

KnightBear

Cerberus Company (C Co)

Cerberus

Commands the Quick Reaction Force. First to the breach when a squad is pinned or a gate fails.

Nightmare company logo

Captain

PurpleWolf

Nightmare Company (B Co)

Nightmare

Commands resource and logistics warfare. Gas, ore, and every convoy that keeps the war machine alive.

Hellfire company logo

Captain

Burster

Hellfire Company (D Co)

Hellfire

Commands bug hunter kill teams. Nest clearance, tunnel denial, and the kill tally that never stops climbing.

Alpha company logo

Captain

HooknGaffe

Captain HooknGaffe

Alpha Company · Fifth Company

Alpha

Commands Alpha Company, the fifth company of the 1st Mobile Infantry.